Showing posts with label unification war. Show all posts
Showing posts with label unification war. Show all posts

Sunday, March 1, 2026

On the history of the Legions - The XIXth


It was the rising of the sun above a horizon still shimmering with heat haze that marked the moment the Baphometadon horns were blown, signalling every living creature — wild or half-tamed — to leave the surface of Terra and seek shelter in the darkness below. And so did Chian Shen, after an exhausting night watch over his slave lord’s most favoured communication post in the midst of the vast ruins of the Asiatic Dust Fields. A slight breeze accompanied the rising light, whirling powder-fine sand into chaotic spirals and shifting patterns.

For a short, pain-filled moment, he stared at the pale, cloud-hidden orb of heat, risking his highly sensitive eyes, before descending the broken steps into the recently excavated basement of the ruined structure. Soft and soothing shade welcomed him until he left the morning glare behind and the shadows of pillars and shattered inner walls, cast by a pale glow-globe, began to dominate. Chian’s underground lair was sparsely furnished: two worn blankets — now neatly folded in a corner — a ticking fluid recycler, and a stack of nutrition bars stashed in a hollowed niche in the wall. Not much — yet for a people accustomed to carrying the totality of their possessions upon their bodies each day, it was already considerable.

Though Shen was scarcely thirteen years of age, he was a slave-prince of the Dust Scorpion tribe. Begotten by his master and borne by a certified wombress, he stood high above the common masses of the regional Xeric tribesmen. Most trusted by his lord, he had been raised and trained to undertake the pilgrimage down into the Great Pit and, in time, to be elevated by those awaiting him there.
Being chosen would bring the desired prestige and honour to his slave-masters household ... and a live beyond restrictions for the boy.

The Dark Solstice — the longest night of the year — was soon to come, and he would begin his third trial.

Completion upon the Third was said to prophesy a great future in the service of the Sun Lord — the one dwelling in a palace of white marble and shimmering gold upon the highest peak of Terra in the West, radiant in his glory. A march of only a few days would bring the boy to what the followers of the Golden Emperor, in their stone-crafted palaces and lush gardens, referred to as the Falls — desperately ignoring their existence even as they looked eastwards to watch the sun rise, just as the boy had done. Of course, there was no water left to fall there — only cold, dry air and gusts of icy wind. It was simply the place where the mighty heights of the Himalazians fell to their knees in reverence before a hostility truly meant for the sons of men. They bowed their ice-capped heads to the Dust Fields — a land so barren, so inhospitable that it was almost impossible to fathom how life could exist there at all. Yet it did. Chian and his people were proof.

He knew that no one had ever succeeded upon the First, and only a handful upon the Second — legendary men whose honoured names would never be forgotten. Val Umbrion. Ash Varruk. And, of course, Arkhas Fal — the most prominent among them, all living legends in their own right. Chian had nearly followed in their silent footsteps, but he had closed his eyes too early in order to behold the Umbra configuration in all its light-swallowing splendour, stumbled upon the narrow path cut into the mining pit’s wall, and fallen, breaking both legs and several ribs in the descent. He had tried desperately to crawl the remaining few hundred metres, but the sun had already reached its zenith, and light poured into the depths of the pit, extinguishing his hope of success. 

This time would be different.

He had honed his night vision to near-perfect acuity, rendering the darkness no longer an obstacle to his descent. His reflexes and muscular strength had been driven to their limits by constant combat and wrestling against his peers and older battle-slaves for days without end. He had steeled his will by remaining outside into the morning hours, enduring the crippling pain. 

He had also modified his needle-gun to fire farther and faster, and with frightening precision. For days on end, he had hunted the most vile, venom-swollen Glass Spiders, harvesting their toxin to prepare his ammunition. During long hours of the night, he reforged the shade-algorithms of his combat mask, forfeiting much-needed sleep and rest. He had also saved the combat-drug rations handed out by his master on special occasions, storing a considerable supply of Krrf to accelerate his nerve conductivity beyond human tolerance.

Now he was ready to face the deadly traps and blinded assassination-slaves under the watchful eyes of the Pale Ones deep in the lower pit once more. 

And this time, he would not fail.

This time, he would become one of them ...

                                                                                           -

Garvus Xarchys was an experienced fighter. He would not have reached the age of thirty-one had that not been the case. His clan was famed for forging the most cruel and merciless murderers from the gene-enhanced carcasses of young boys sacrificed upon the thorn-altars of Myconae. An heir to the old Spartians, he was — the most ancient and most legendary warriors of Boetia’s lost history. As a Vrykolakas, he had been and should always be the alpha predator in any conflict. Armed with an entropic infuser replacing his right hand and a serrated plasma-axe sizzling with raw destructive power, he was the living epitaph of death incarnate.

But now he felt like a whelp fresh from the graveyards.

His hyper-induced adrenal gland pumped potent meta-epinephrine through his veins as usual, yet he still could not follow the movements of his opponent. This cursed slave-serpent of the Golden Tyrant moved as swiftly as gunsmoke ejected from a ballistic mass accelerator, and the veils and strips of cloth decorating his armour made him resemble a mystic Erincian manifesting from Garvus’ darkest nightmares.
The man had slain a dozen of Garvus’ personal blade-serfs before the corpse-gladiator had even readied his weapons — and he was upon him now.

All his experience in the cult pits and upon the burned battlefields of Mediterraneum counted for nothing as he was struck hard across the face by the grip of his enemy’s pistol. Blood burst from his mouth as his jaw splintered and his iron teeth were torn from their sockets.

Garvus raised his fire-arm — the crude fusion of flesh and weapon still pulsing in constant pain — in a desperate attempt to shoot his foe when he felt the superheated suppressor of his opponent’s weapon forced into the open wound of his bleeding face, cauterising the flesh for a split second.

He was already dead before the coughing report of the M77-S Union bolt pistol reached his ears, his cranium rupturing under the explosive force of the igniting mass-reactive round.

Before his broken body had even collapsed, his killer was gone — as silent as he had appeared.

Friday, February 20, 2026

On the history of the Legions - The VIIIth


As soon as he saw the man limping into the light of the glowing fungus upon the tunnel wall, the boy hid all his weapons but the knife in a narrow ravine. Then he stepped slowly towards the newcomer. And a newcomer he certainly was — still walking upright, still squinting to see, not using his sense of smell at all. Laughable.

The moment the man noticed him, the boy threw himself onto his knees and began begging for mercy, sobbing in his most desperate voice. The man stopped, relaxed his clenched fists, and stared at the pitiable creature on the plascrete floor. Then he bent down, his voice rough but not without mercy: “Get up, lad. I can’t give you nothing, ‘cause I have none.”

Cautiously, the boy rose again, still hiding his armoured-glass blade tucked into the old bandage tied around his waist: 

"Plzzz… syre… plizzz, dunot kill me!”

The man let out a hard but hopeless laugh. “I won’t, little one. I won’t,” he said, stretching out his hand in greeting. Of course, the boy did not take it. Shaking hands was a long-forgotten custom down here — and for good reason.

“What ’r u?” the boy asked.

“I’m Exertus, lad. A soldier in the armies of the Man in Gold.” He pointed to his chest, where the boy saw a strange bat tattooed there. “See? The Aquila of the Emperor. I was one of the good ones. Once.” He slowly reached out for the boy again. "You can trust me, lad. Really!” he whispered, forcing a wry smile.

The boy took a step back, feigning shyness and fearfulness while using the movement to grasp his blade.

“Oh,” he hushed, “Den take me wiv you, mazzter… yeah?”

His eyes seemed to close, though he watched through his lashes. The man took a final step closer, his hand closing firmly around the boy’s bony shoulder. “Well, well—”

The boy moved with lightning speed, driving the knife upward into the man’s lower jaw. It did not require much force; the glass shard was sharp — terribly sharp. Bone cracked. The blade pierced upward into the brainstem. The boy’s victim fell to his knees, shocked, staring into nothingness yet still breathing… as he heard the whispered words:

“Welcome t’ the Underdark, zzoldier.”, the boy smiled, “Alwayz wondered wot a ‘good one’ fetch down ‘ere?”

                                                                                             -


Deep beneath the scorched crust of a war-torn Terra, forever unseen by those who do their utmost to forget them and never destined to walk beneath the pale light of the Sun, live those who still pay for their ancestors’ crimes — the forgotten sons and daughters of darkness, the heirs of despair and nightmare, the Children of Eternal Night.

As long as mankind has walked the Earth, there has been law — from the unspoken codes of the earliest societies to the complex scientific statutes of a forgotten Age of Technology. And as long as mankind has walked the Earth, there have been those who broke them. And they had to be punished.

For countless generations, outcasts, lawbreakers, dissidents, and criminals of a broken age were banished to caverns and dungeons far below the surface — places so dark, so vile, and so hopeless that a death sentence would sound merciful compared to the fate of these prisoners. Those poor souls are forever barred from natural light and fresh air, fed on leftovers or corpse-starch rations at best — and on subterranean vermin and one another at worst — and ever vigilant against the dangers of the hostile environment in which they are forced to survive. But there is no life in prison, just existence.

But if one thing is true of mankind, it is that it is hard to kill, surviving like cockroaches even under the direst circumstances. And so those prisoners endured, clinging to life until their last breath was taken, forging a brutal and merciless society of their own. And they continued to exist. And to procreate. Spreading like a virus, lifeless but most dangerous. Contained only by the cage doors, the concrete the walls and the automatic gun turrets.

Violence is the bloody coinage of these societies, with sexual favours, bonded labour, and sometimes even their own flesh and blood serving as small change in their cruel economy. Love and mercy are weaknesses that have to be forgotten, suppressed beneath an ugly shell of anger and instinct for survival. And so those poor souls, born of violence or coerced lust, never have a chance to understand what being human truly means.

Most infants die regardless — often together with their mothers — during childbirth. Those are the fortunate ones, for they never have to witness abominable men burrowing their filed teeth into the flesh of the newborn and sucking the sweet marrow from their bones.

Those unfortunate enough to survive for weeks or months endure the humidity and stale warmth of long-forgotten tunnels, where their mothers hide them from human hunting packs. Others suffere the misfortune of being sold to the Raiser clans and are raised by wet-nurse slaves in an environment filled with the constant crying of the hungry and unfed, and the stench of hundreds of children left to soil themselves.

Growing older is no easy achievement either, for in times of famine and want even the most underfed children were highly prized commodities. Yet in every litter there were some stronger than the others, more resistant to pain, infection, and malnourishment than their brothers and sisters. These were destined to endure, learning to see in the near-utter darkness and to move in absolute silence.

They are tought the cruel, mutilated tongue of the Underdark, hissing and whispering to one another, and they later memorise the strange signs painted upon the walls — runes so ancient and unholy that almost perfect eyes alone were not enough to perceive them, but rather a hardened soul and a twisted mind.

And so the years pass for those born into such misery, raised in confinement though never convicted of any crime. In time they gather together, forming packs, or flocks, or murders, or — in imitation of true society— gangs and syndicates. And what they had once lacked in sin and criminal guilt, they soon accumulate in abundance.

Those desperate few who reach their teenage years are soon fully confronted with the harshness of their surrounding society — its cruel politics, its lust and desire, and its corruption. They are required to rise continually in power, brutality, and cunning in order to survive and see another day.

But some of them — some of them are lost. Never to be seen again by their peers, and never spoken of thereafter. Those are the truly fortunate ones: the ones chosen by the most cruel, most despicable, and often most effective fighting force the Imperium has to offer — the Cursed Ones, the Children of the Night… the VIIIth Legio Astartes.

Monday, February 16, 2026

Daily Duties of a Space Marine

+++ Ordinance LXVII–VII–55.8922
+++ Temporal reference: 833.717.M30
+++ Concerning the Regulated Daily Observances of the VIIth Legion Astartes During Periods of Fortress Garrison

 
{Applicable to Battle-Brothers Not Assigned to Active Combat, Patrol, or Guard Detail}

By decree of Maximus Thane, Grandmaster of the Imperial Fist legion and the High Legion Command under the sigil of Terra, the following schedule is ratified for all duly sworn Battle-Brothers of the VIIth Legion during garrison duty. Deviation without superior dispensation is subject to censure. 

0400 — Reveille
At the fourth hour, reveille shall be declared by authorised vox-hailing the ceremonial tolling of the Gilded Bell of the Eternity Gate upon Terra, sounding seven times in solemn remembrance of the VIIth Legio Astartes.

0400–0415 — Rite of Purification
Battle-Brothers shall cleanse the body in full discipline, with particular attention to face and hands. Shaving and grooming shall be conducted without excess. Thereafter, pre-scribed light attire shall be donned: linen tunic, linen braccae, and regulation leather boots.

0415–0430 — Morning Stratification Brief

Immediate superiors shall deliver formal notice regarding Legion and Centuria status, logistical updates, and forthcoming duty allocations.
 
0430–0445 — Deca-IKM Agility Trial
A short-distance {10 Imperial Kilometre} obstacle course shall be undertaken in light at-tire for the cultivation of endurance, coordination, and fraternal bonding.
 
0445–0515 — First Nutritional Allotment (Refectory)
Consumption of approved sustenance: optimised nutrient pastes, protein rations, and vi-ta-mineralised hydration fluids.
 
0515–0600 — Foundational Physical Conditioning
Engagement in weight resistance exercise or heavy construction labour, as determined by availability and strategic necessity.
 
0600–0800 — Close Assault Discipline I
Instruction and regulated duelling in unarmed combat and short-pattern close-assault weaponry, including (but not exclusive to) dagger, knife, club, and gladius. Cage engagement protocols apply  

0800–1000 — Structural Doctrine Instruction
Formal academic study of architectural theory, materials science, and principles of integrated fortress defence in accordance with VIIth Legion siege and defence tenets.
 
1000–1145 — Ranged Weapons Discipline I
Live-fire exercises with approved sidearms: bolt-, pyre-, plasma-, inferno pistols and Volkite Serpentas. 
Mobile and airborne targets shall be engaged at graduated distances.
 
1145–1200 — Weapon maintenance
Cleaning, inspection, and recalibration of all issued weaponry.
 
1200–1230 — Second Nutritional Allotment (Refectory)
Increased intake of protein broth, vat-grown muscle substrate, and vita-mineralised hydration fluids.
 
1230–1300 — Midday Performance Review
Structured analysis of individual conduct and efficacy during the first operational section of the cycle. Discussion shall remain disciplined and devoid of superfluous sentiment.
 
1300–1445 — Decuria Tactical Ballistics Drill I
Armoured live-fire exercise within simulated combat environments. Primary objectives: maintenance of fire lines, coordinated manoeuvre under hostile engagement, and adaptation to variable terrain.
 
1445–1500 — Weapon maintenance
Cleaning, inspection, and recalibration of all issued weaponry.
 
1500–1530 — Deca-IKM Armoured Endurance Trial
Standardised run [10 Imperial Kilometres] conducted in fully activated Astartes power armour. All armour systems shall be assessed for operational integrity.
 
1530–1630 — Close Assault Discipline II
Advanced instruction in medium-pattern close-combat weaponry, including (but not exclusive to): power sword, chain sword, mace, and axe. Counter-polearm engagement training. All drills to be executed in full armour.
 
1630–1700 — Panoply Maintenance Routine
Primary armour recalibration and minor restorative procedures. Remaining interval devoted to black carapace interface care and auxiliary wargear maintenance.
 
1700–1800 — Decuria Tactical Doctrine
Academic instruction concerning evolving tactical doctrines and formal review of recorded battlefield engagements.
 
1800–1830 — Third Nutritional Allotment (Refectory)
Sustenance as previously authorised.
 
1830–1900 — Evening Performance Review
Analytical discourse concerning conduct during the second operational section of the cycle.
 
1900–2000 — Decuria Tactical Ballistics Drill II
Armoured live-fire engagement emphasising mid-range weapon systems and coordinated heavy support integration at Decuria scale.
 
2000–2030 — Philosophical Contemplation 
Contemplative instruction in doctrines of war, brotherhood, strategy, and tactical virtue. Tuition in matters of the Imperial Truth and the new Lex Imperialis.
 
2030–2115 — Ranged Weapons Discipline II
Live-fire instruction in mid- to long-range weapon systems against mobile and airborne targets at graduated distances.
 
2115–2215 — Legion Strategic Theory
Hololith-assisted instruction advancing comprehension of warfare at Legion magnitude. Examinations shall be administered for the identification of candidates suitable for future command elevation.
 
2215–2245 — Fourth Nutritional Allotment (Refectory)
Final regulated intake of nutrient paste, protein ration, and hydration allotment.
 
2245–2300 — Last Performance Review
Analytical discourse concerning conduct during the second operational section of the cycle.

2300–0000 — Discretionary Interval
Permitted activities include wargear refinement, personal craftsmanship, approved study, or regulated fraternal contest.
 
0000 —
Curfew
At the zero hour, curfew shall be declared by vox-hailing twenty tolls of the Gilded Bell of the Eternity Gate upon Terra. All Battle-Brothers shall enter rest-cycle via activation of their Catalepsean Node immedately thereafter.